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sigfig kind of sort of maybe has a job

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Post by Jesus Fri Jul 30, 2010 11:08 pm

Pielikey wrote:Really do you need a game engine for what's essentially like 4 goddamn lines of text?

CHURCH OPEN : 9 TO 5
CHURCH CLOSED : 5 TO 9
SUNDAY SERVICE : SUNDAY

HAPPY EASTER
GOD BLESS HTML
Pie, you don't seem to get that it doesn't matter what they actually need. The old people don't get that's all they need. They don't get that it's weird to use a game engine. And apparently you don't get old people. You have to try thinking like them to understand.
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Post by Sigfig Fri Jul 30, 2010 11:36 pm

i have no idea what you just said bro
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Post by le1ca Sat Jul 31, 2010 1:09 am

Sigfig wrote:that's what they already had and they hired me to do a completely different kind of design
>design
you're not designing anything, you're putting a 400x300 applet in the middle of a white page
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Post by Jesus Sat Jul 31, 2010 10:43 am

I'm saying the reason why they are raging is because it's not actually a website, but it's pointless to rage because old people aren't going to give a fuck what it is as long as they like it.
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Post by Sigfig Sat Jul 31, 2010 11:14 am

le1ca wrote:
Sigfig wrote:that's what they already had and they hired me to do a completely different kind of design
>design
you're not designing anything, you're putting a 400x300 applet in the middle of a white page

OBVIOUSLY THERE IS NOTHING WITHIN THIS APPLICATION THAT REQUIRES EFFORT ON MY END
i'm recreating their building from architectural plans, that's just as hard as designing a website traditionally
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Post by Pielikey Sat Jul 31, 2010 11:55 am

Sigfig wrote:
le1ca wrote:
Sigfig wrote:that's what they already had and they hired me to do a completely different kind of design
>design
you're not designing anything, you're putting a 400x300 applet in the middle of a white page

OBVIOUSLY THERE IS NOTHING WITHIN THIS APPLICATION THAT REQUIRES EFFORT ON MY END
i'm recreating their building from architectural plans, that's just as hard as designing a website traditionally

but you wouldn't know because you can't design a website traditionally :D
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Post by Sigfig Sat Jul 31, 2010 12:08 pm

just because i'm not as skilled with working with html as much as I am working with 3ds max, doesn't mean I don't appreciate how much work goes in to a proper traditional design
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Post by Jesus Sat Jul 31, 2010 3:36 pm

I don't get whats wrong with using what you are skilled at as long as your client doesn't care.

Edit: Just because something isn't done the traditional way doesn't mean it is a bad idea.
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Post by le1ca Sat Jul 31, 2010 3:42 pm

youre hired to make a website not to make a fucking game

edit: slightly on-topic: i started working with some html5 stuff and made this guy (http://nugshots.com) a script to let people spin around some weed
http://leica.mine.nu/erk2/
warning: delicious looking marijuana


Last edited by le1ca on Sat Jul 31, 2010 3:44 pm; edited 1 time in total
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Post by Jesus Sat Jul 31, 2010 3:43 pm

But that doesn't matter because the people who hired him like what he is doing.
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Post by Sigfig Sat Jul 31, 2010 4:01 pm

i'm not making a game
i'm just using a 3d engine to make a website
and it's working for me

the weed: make it in voxels for extra cool
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Post by le1ca Sat Jul 31, 2010 4:10 pm

voxels?
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Post by Pielikey Sat Jul 31, 2010 4:13 pm

Vauxhalls

sigfig kind of sort of maybe has a job - Page 2 VauxhallMonaroVXR500
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Post by Jesus Sat Jul 31, 2010 4:20 pm

DE5I RED
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Post by le1ca Sat Jul 31, 2010 4:33 pm

i dont get it what does that have to do with weed
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Post by Sigfig Sat Jul 31, 2010 10:18 pm

voxels are pixels but in 3d
it'd be cooler if the weed was constructed of voxels based on the different photo angles you have here
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Post by le1ca Sat Jul 31, 2010 11:30 pm

so in other words map out the series of jpgs into a 3d model?
no way dude, that's your field
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Post by Sigfig Sat Jul 31, 2010 11:38 pm

i wish i could do that lol
i'd need depth information for 4 of the images
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Post by le1ca Sat Jul 31, 2010 11:40 pm

there are 50 images for that pineapple haze and 48 for the other one

i bet my html5/javascript nugspinner is better than one you could make in unity
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Post by Sigfig Sat Jul 31, 2010 11:53 pm

how so?
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Post by le1ca Sat Jul 31, 2010 11:57 pm

its a challenge
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Post by Pielikey Sun Aug 01, 2010 12:07 am

do it

inb4 sig doesn't actually finish and travis has to win by default

EDIT:
inb4 sig then argues that HE should win or that it should be a stalemate because he couldn't enter for reason x/y/z
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Post by le1ca Sun Aug 01, 2010 2:22 am

inb4 i straight up win, motherfuckers
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Post by Sigfig Sun Aug 01, 2010 3:50 pm

give me your source images and i'll do exactly the same thing you did
except instead of doing momentum in java ill just have the thing as a rigidbody on a pole

wait how are you going to test it, unity won't run for you
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Post by le1ca Sun Aug 01, 2010 7:15 pm

http://leica.mine.nu/erk2/img/

>momentum in java
what

gonna test it by booting a virtual machine
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